Api Ogl
OpenGL is a graphics standard, development environment, and library of tools for rendering complex three-dimensional scenes using basic primitives. OpenGL is an API that allows you to display 2D and 3D graphics on your website or application. It determines how the interface of the applications with which the graphics are created will look like and how the video card will render the images. Since 2016, new versions of OGL are called Vulkan.
OpenGL is supported on all devices with different operating systems. This is an officially language-independent API that is written in C, but thanks to proprietary connectors, it can be used in any popular programming language, including Java and Python. New versions of OGL (Vulkan) are backward compatible, which means that 2D and 3D graphics created according to the rules will be displayed even on old computers and devices with low power, albeit not as fast and in poorer quality.
OpenGL is a single, globally recognized framework for which many add-ons have been created. All of them are documented and actively supported by the community. Since its release in 1982, until 2016, when the new generation of OpenGL (Vulkan) was released, and still today, the API has been evolving, but remains an unchanged standard, stable and scalable.
OGL is responsible for rendering graphics, how it will process objects. From simple point representation to complex ray tracing. Your customers don't need to have a powerful graphics card - all calculations and rendering can be performed on a physical or cloud server - the main thing is a high and stable Internet speed.
OpenGL (Vulkan) is the most actively used in game development, but it is also suitable for visualization in any other projects. A virtual walk on the real estate under construction, three-dimensional visualization of the jaw of dental patients, vivid multimedia for advertising campaigns - all this and much more, which is enough for your imagination, can be on your website or application thanks to OGL.